Profile and Morphe

In plain words: Avatar: Profile and form selection

Designed 2 min read 5 glossary terms 7 connected pages
The short version written for the Snayu team

How an avatar profile bundles visual, voice, motion, locale and disclosure references for one persona, and how a Morphe picks a style within it without changing who the persona is.

Why read it: Read this before adding avatar looks, voices or forms, especially anything resembling a real person.
  1. 1The profile is tied to an exact persona revision and records provenance and licence limits.
  2. 2A Morphe (e.g. a cat or game character) cannot claim separate memory, authority or personhood.
  3. 3Likeness and voice need explicit consent, licence and revocation; resemblance grants nothing.

Designed Contract only.

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The LichAssistant may wear a stylized character in one place and use a different eligible voice in another. The change begins with a presentation envelope tied to an exact Persona; it cannot rewrite who that Persona is.

Compose the eligible envelope

avatar.compose_profile@2 begins with an eligible Persona revision and exact visual, acoustic speech-voice, motion, output-locale, disclosure, and fallback references. Its immutable AvatarProfile@2 retains their provenance and licence limits. It specifies eligibility and defaults, not a live target, translated text, or evidence that every facet has been rendered.

Mirror owns Persona identity, discourse manner, orientation, commitments, and lineage. The media ownership comparison follows visual, acoustic, musical, and timed-language sources; Kinesis retains technical motion. Avatar references those exact revisions and judges the coherence of the assembled presentation for its intended targets.

Select a Morphe

avatar.bind_morphe@2 returns MorpheBinding@2: one immutable selection of presentation style and already eligible output locale within that profile. Bind audience, target class, purpose, time window, disclosure, compatibility, and fallback. Appearance, acoustic voice, and animation can vary within the admitted envelope; the profile itself remains unchanged.

A cat, game character, or performer-inspired form may be a Morphe of the same LichAssistant. It cannot claim separate memory, commitments, relationships, authority, or personhood. A requested change crossing those boundaries is refused by Avatar and needs an explicit Persona revision or distinct Persona from MirrorPersona Keeper. Resemblance grants no performer authority; likeness and voice retain exact consent, licence, provenance, disclosure, and revocation.

To choose a voice, first identify what is being chosen. Persona voice means discourse and orientation; acoustic voice means EchoVoice capability or a synthesized artifact. Riffmaw owns singing, and Language Edition owns spoken timed performance. A Morphe narrows use of an eligible reference without manufacturing or upgrading any of these.

The same distinction applies to language. Output locale selects wording already localized by its content owner or Language Edition. Morphe neither translates that wording nor changes discourse manner.

A changed form starts new work

The current identity is avatar.presence revision 2. Its @2 PatternWorkflow/record family supersedes revision 1, replacing ambiguous manner/language wording with presentation style and eligible output locale. No registry or RunJob Record used revision 1; its meaning remains historical without executable migration.

When form, source eligibility, consent, audience, or disclosure changes, preserve what the existing binding admitted. Presence either closes the affected projection under its policy or admits a fresh compatible epoch; it cannot rewrite an open or historical binding. Revocation likewise requires an explicit response. It never triggers silent substitution of a similar face, voice, motion, or body.

Continue to Presence to project the profile into separately admitted targets, or return to Avatar.