Creative Works

In plain words: Area: Creative Works

1 min read 1 glossary terms 8 connected pages
The short version written for the Snayu team

Index of the creative apps: visual work (Atelier, Canvas), music (Riffmaw), dubbing and captions (Language Edition), game builds (Foundry) and publications (Broadcast), each listed with the outcome it produces.

Why read it: Use it to find which creative app owns a given kind of output before reading that app's pages.
  1. 1Each app is routed by intended outcome and role, even when several apps use the same file format.
  2. 2Finished bundles pass directly between these apps.
  3. 3Jointly commissioning and awaiting changes across apps requires a Suite.

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In this section 6 pages

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Make and adapt visual work, music, language editions, games, and publications. This Area routes each contribution by its intended outcome and semantic role, including when several CompositionsApps use the same file format.

CompositionApp Outcome
Atelier A still image, moving sequence, or visual/VFX package ready for its next use.
Canvas A revisable visual board with original ink, reviewed transformations and a portable document.
Riffmaw A composed or performed musical work, a production package, and cues when needed.
Language Edition Replacement dialogue, narration, translation, or captions aligned to a locked source.
Foundry A playtested local game build that another person can reproduce.
Broadcast An article or audiovisual publication candidate whose claims lead back to their sources.

When the needed contributions already exist, pass their settled bundles between these CompositionsApps. If the result instead promises to commission and await changes jointly, it requires a Suite.

Composition Areas